Second Life Grid
OpenGL, Second Life
978-613-7-90421-3
6137904210
120
2011-10-12
39.00 €
eng
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The Second Life Grid is the platform and technology behind 3D online virtual world Second Life. In April 2008, IBM announced that it would explore future deployment of a portion of the Second Life Grid behind a corporate firewall. The flat, Earth-like world of Second Life is simulated on a large array of Debian servers, referred to as the Grid. The world is divided into 256x256 m areas of land, called Regions. Each Region is simulated by a single named server instance, and is given a unique name and content rating (PG, Mature or Adult). Multiple server instances can be run on a single physical server, but generally each instance is given a dedicated CPU core of its own. Modern servers with two dual-core processors usually support four separate server instances.
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