Portada del libro de Quake Engine
Título del libro:

Quake Engine

Game engine, Quake (video game), id Software

Flu Press (2012-02-16 )

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ISBN-13:

978-620-0-65839-5

ISBN-10:
6200658390
EAN:
9786200658395
Idioma del libro:
Inglés
Notas y citas / Texto breve:
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D real-time rendering and is now licensed under the terms of the GNU General Public License. After release it immediately forked, as did the level design. Much of the engine remained in Quake II and Quake III Arena. The Quake engine, like the Doom engine, used binary space partitioning. The Quake engine also used Gouraud shading for moving objects, and a static lightmap for nonmoving objects.
Editorial:
Flu Press
Sitio web:
http://www.alphascript-publishing.com
Editado por:
Gerd Numitor
Número de páginas:
124
Publicado en:
2012-02-16
Stock:
Disponible
Categoría:
Tecnología
Precio:
39.00 €
Palabras clave:
Software, engine, Video, License, game, quake

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